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Date   : Sat, 20 Jan 1996 18:26:35 +0000
From   : Roy Collett <roy@...>
Subject: Re: Illegal opcodes

In message <19960115.201829.09@...>, nigel@c3po.demon.co.uk
writes
>In message <Pine.SOL.3.91.960115045134.24761A-100000@...>
you 
>wrote:
>
>> 
>> Has anyone figured out Orlando's code from the Zalaga loader - as far as I
>> can tell the loader *code* jumps to the start of an ascii message which is
>> an author credit/copyright message. (Most of the start compromises
>> non-standard opcodes.) Presumably somewhere in this mess we jump to some
>> more sensibly code, but it's difficult to tell. It also looks like there 
>> might be a tune-player in there of sorts, but that's hard to tell also.
>> 

I must admit - that I derived more fun from "cracking" such games than
playing them in the old days. Many coders put as much thought into
protecting the game than the game itself. This one may belong to the
group of protection methods in which the loader code modified itself.
All brilliant stuff - and such inspiration!

I had a look to see if I had made any notes about this particular game
but no luck. All I have is a "clean" copy minus its original loader.

Roy Collett  roy@...
New Southgate, London, England.

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