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Date   : Fri, 01 Mar 1996 14:09:11 +0000 (GMT)
From   : James Fidell <james@...>
Subject: Re: Planetoid/Snapper problems

> We learn that the snapper code runs faster when FE60 has unexpected 
> values. Has no-one considered the possibility that this was to allow
> easy investigation of different playing speeds with a simple hardware
> switch on the user port? This seems painfully obvious as the reason
> for such an apparently strange thing to do. FE60 contains bits which
> reflect the current status of the user port, allowing eight switches
> to control the speed with great precision. When FE62 contains zero,
> they are all inputs and can be pulled low with a simple switch (they
> pull themselves high!).

That's a very good suggestion.  It just seems odd that they didn't fix
it so it properly initialised the values in the user VIA in the released
software.

James.

-- 
 "Yield to temptation --             | Work: james@...               
  it may not pass your way again"    | Play: james@...                 
                                     | http://www.OiT.co.uk/~james/
        - Lazarus Long               |              James Fidell


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