Date : Thu, 29 Feb 1996 17:28:07 +0000 (GMT)
From : James Fidell <james@...>
Subject: Re: Planetoid/Snapper problems
Chris Lam wrote:
> Tom Seddon wrote:
>
> ;I believe this has been discussed before on the previous mailing list,
> ;but I couldn't find a solution to the problem: Snapper doesn't work!
> ;Apparently this is due to &FE60 not producing values it should--what
> ;should it do? Should there be random values on PB (as I have now) or
> s;teady values?
>
> ;And also, Planetoid doesn't work. It works for about 2 seconds and then
> ;stops. And, finally, Killer Gorilla doesn't draw any platforms or
> ;levels--most odd.
>
> Yes, &FE60 affects Snapper and Planetoids. I poke vaguely random values
> into this location and it seems to work okay. The speed of the ghosts
> and their behaviour are determined by this value. Bizarre.
I have no problems with this on Xbeeb. I can't remember why, though --
I certainly did originally have problems. It could be something to do
with the initial configuration of the VIA or there's something missing
from your emulation.
James.
--
"Yield to temptation -- | Work: james@...
it may not pass your way again" | Play: james@...
| http://www.OiT.co.uk/~james/
- Lazarus Long | James Fidell