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Date   : Thu, 29 Feb 1996 17:28:07 +0000 (GMT)
From   : James Fidell <james@...>
Subject: Re: Planetoid/Snapper problems

Chris Lam wrote:

> Tom Seddon wrote:
> 
> ;I believe this has been discussed before on the previous mailing list, 
> ;but I couldn't find a solution to the problem: Snapper doesn't work! 
> ;Apparently this is due to &FE60 not producing values it should--what 
> ;should it do? Should there be random values on PB (as I have now) or 
> s;teady values?
> 
> ;And also, Planetoid doesn't work. It works for about 2 seconds and then
> ;stops. And, finally, Killer Gorilla doesn't draw any platforms or
> ;levels--most odd.
> 
> Yes, &FE60 affects Snapper and Planetoids. I poke vaguely random values
> into this location and it seems to work okay. The speed of the ghosts
> and their behaviour are determined by this value. Bizarre.

I have no problems with this on Xbeeb.  I can't remember why, though --
I certainly did originally have problems.  It could be something to do
with the initial configuration of the VIA or there's something missing
from your emulation.

James.

-- 
 "Yield to temptation --             | Work: james@...               
  it may not pass your way again"    | Play: james@...                 
                                     | http://www.OiT.co.uk/~james/
        - Lazarus Long               |              James Fidell


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